This project explores natural-language interaction for manipulating virtual objects in real time. A user speaks naturally through a Meta Quest headset, and the system interprets the command using artificial intelligence before applying the requested changes inside Unity.
Unlike fixed voice-command systems, the prototype supports flexible expressions such as “make it slightly narrower,” “turn it into a dark-purple cylinder,” or “rotate it 30 degrees and move it closer.”
Detects speech automatically and waits until the user completes the command.
Converts unrestricted spoken instructions into structured object-manipulation actions.
Changes object color, shape, dimensions, scale, rotation, and position.
Runs as a standalone Android VR application on Meta Quest 3S.
The prototype supports research on whether conversational voice interaction can provide a more natural and efficient alternative to controller-based object manipulation in immersive environments.
Technologies: Unity, Meta Quest 3S, C#, Python, Flask, OpenAI API, TextMeshPro, XR Interaction Toolkit
As a Graduate Teaching Assistant at the University of Arkansas at Little Rock, I supported students in web design and development courses through classroom assistance, lab sessions, and individualized guidance. I helped students understand technical concepts and troubleshoot issues related to web development.
I also evaluated assignments and projects, provided constructive feedback, and assisted with course activities to support student learning and maintain academic and technical standards.
As a Graduate Research Assistant on the Data Washing Machine (DWM) project, I conducted research on entity resolution and data quality evaluation. My work included running DWM modules, tuning parameters, analyzing internal metrics, and documenting experimental results.
I also assisted with experiment design, debugging, performance evaluation, and research reporting to support the development of scalable and unsupervised data integration solutions.
I specialize in examining organizational frameworks, creating database structures, strategizing web functionalities to harmonize with organizational objectives. I concentrate on compiling additional features and products that go beyond the primary requirements.
Following the system design phase, I actively engaged in the development of the web application, utilizing PHP, Laravel, JavaScript, and React.js. Additionally, I extend support to clients by implementing their post-service requirements and addressing any website bugs that may arise during the production stage. Explore the projects I have successfully completed in the Projects Module.
I compiled documents for exhibitions, managed journal papers, and research articles. I gained exposure to the governmental organization's strategy and policy, and underwent hands-on training in the departmental regulations of BANSDOC.
I am a Ph.D. student in Computer and Information Science at the University of Arkansas at Little Rock, where I also completed my Master of Science in Information Science. My academic and research interests include Human-Computer Interaction, Virtual Reality, Artificial Intelligence, data visualization, and intelligent interactive systems.
My current research work explores AI-powered natural-language interaction in Virtual Reality. I am developing a Meta Quest prototype that allows users to manipulate virtual objects using conversational voice commands. The system integrates Unity, C#, Python, Flask, and AI-based language processing to translate spoken instructions into real-time actions in immersive environments. I am particularly interested in usability, interaction efficiency, cognitive workload, command ambiguity, and user control in voice-based VR systems.
Alongside my research experience, I have a strong background in software and web application development. Before beginning my graduate studies in the United States, I worked as a Web Developer at Innova IT Institute in Dhaka, where I contributed to the design and development of production web applications using PHP, Laravel, JavaScript, React.js, databases, and cloud technologies. I have also served as a Graduate Teaching Assistant and Graduate Research Assistant at UA Little Rock, gaining experience in teaching, research experimentation, data analysis, and technical problem-solving.
My long-term goal is to conduct research at the intersection of AI, immersive technologies, and Human-Computer Interaction, with an emphasis on developing intelligent systems that make interaction with technology more natural, accessible, and effective.